Dec 22, 2016 1. Go to the game folder where you have installed Black Ops 3. Find a file named localization.txt. Delete the file and empty recycle bin. Prince mediafire zip. Run the game to check if it worked. If that didn't work: 1. Go to the game folder and look for a text file named SteamApi64. Open the file and press CTRL+F to open the find command and type. Sep 13, 2019 Simple enough they all get stored in the workshop folder all you gotta do is copy and paste it to where ever, rename the folder to zone, create a new folder with the name that’s in the workshop.json file (open with notepad and find folder name and use that) lastly put the zone folder inside the new folder you made and that is it. In the current version of the BO3 Modtools (Beta), dog spawners are missing from the test map but are not disabled in the scripts by default. This causes you to get stuck on an infinite dog round when you play your map. You can fix this by adding dog spawners or disabling dogs in your map file.
Skip to end of metadataGo to start of metadataIn the current version of the BO3 Modtools (Beta), dog spawners are missing from the test map but are not disabled in the scripts by default. This causes you to get stuck on an infinite dog round when you play your map. You can fix this by adding dog spawners or disabling dogs in your map file. Treyarch also did not include a dog spawner prefab with the tools at this time, so you would normally have to grab stuff from The Giant mapfile.
Disabling Dog Rounds
Add this line to your usermap.gsc file, before zm_usermap::main();:
This easy fix will resolve your problem. This fix was not found by me. It was on some forums and I just made a video of it for better understanding, So cred. In this video i will show to fix the all problems of call of duty black ops3 to fix the all errors. In this game and also how to run the game.
Installing the Spawner Prefab
Download the prefab: dog_spawner.map and place it anywhere within your _prefabs folder, which can be found at Call of Duty Black Ops IIImap_source_prefabs
Placing the Prefab
Torrent lee scratch perry discography. From the Entity Browser, drag a Misc_prefab into your scene and navigate to the dog_spawner.map prefab in the file browser window.
Next, with the prefab still selected, stamp the prefab into your map using the Stamp menu item:
Once you stamp the prefab, it will separate the dog spawner from the spawner struct. Move the dog spawner (looks like a hellhound model) somewhere under your map or to a hidden location of your choice. It doesn't matter where it is, just hide it.
Configuring the Spawn Points
Folder Zone Bo3 3
Select the struct that you got from stamping the prefab earlier. Notice it has a targetname 'start_zone_spawners' - you need to change this to match whatever zone you are setting this spawner for. If you are configuring the spawner for your start zone then just leave this KVP alone.
Folder Zone Bo3 Free
You can copy and paste this struct all over your map to create more spawn points, taking care to change the targetname when you paste it within a new zone volume. Wow legendary tracker addon.